Time mages are proficient with the club, sling, power rod, power staff, and quarterstaff, but not with any type of armor or shield. Temporal Manipulation, Motes of Time (allies move)Ĭlear Mind IV, Advanced Temporal Talent, Time Wizard, Reactive System (+8)Īll of the following are class features of the time mage. Motes of Time (conditions), Temporal AttunementĬlear Mind II, Temporal Talent, Reactive System (+4)Ībbreviation Magic, Motes of Time (move action)Īdvanced Temporal Talent, Immunity to Countdown and DoomĬlear Mind III, Motes of Time (swift spell), Reactive System (+6) Time Flicker, Motes of Time (expanded spell duration)Ĭlear Mind I, Aevum, Reactive System (+2) Temporal Hiccup, Motes of Time, Spell Proficiency, Cantrips, Limit Breaks The time mage mainly focuses on DEX for combat, and INT for his class features and spells. The time mage’s class skills (and the key ability for each skill) are Appraise (Int), Craft (Int), Fly (Dex), Knowledge (all) (Int), Linguistics (Int), Perception (Wis), Profession (Wis), and Spellcraft (Int). Starting Wealth: 2d6 × 10 gil (average 70 gil.) In addition, each character begins play with an outfit worth 10 gil or less. Because of the confusion that manipulating time often generates, many time mages are chaotic. Ultimately, the time mage brings a capable protector, an experienced ‘buffer’ and a solid source of damage to any party lucky enough to have one.Īlignment: Time mages may be of any alignment. One who guides and protects them, often through enhancing their abilities to a level that even the fiercest enemy can’t withstand. Yet any fortunate enough to count themselves as a time mage’s friend can expect a chaotic but wise ally. Those who find themselves face to face in conflict with a time mage should beware, as they pose an unprecedented and unpredictable challenge. They use their spells to manipulate the battlefield, bending time to gain an advantage on their enemies. Time mages are expert strategists, gazing forward into the stream of time to guide their party through any challenge. They frequently synergize this ability with bending the existence of space, as this sorcerer actively toys with the laws of the universe. These practitioners of the arcane are not only capable of altering the fabric of time. See, the moniker “Time Mage” is a bit misleading. Yet where so many failed, those who studied the grimoires of the Time Mage found unprecedented success. Many of the various mages were able to catch just a glimpse, touch just a piece of this coveted, fragile art. History is filled with equations and inventions that always fell short.
Check out the trailer for the 13 TMNT titles and their Japanese versions, coming to PC via Steam, PS5, Xbox Series X/S, PS4, Xbox One, and Nintendo Switch on August 30, 2022.The collection includes: Teenage Mutant Ninja Turtles (Arcade), Teenage Mutant Ninja Turtles: Turtles in Time (Arcade), Teenage Mutant Ninja Turtles (NES), Teenage Mutant Ninja Turtles II: The Arcade Game (NES), Teenage Mutant Ninja Turtles III: The Manhattan Project (NES), Teenage Mutant Ninja Turtles: Tournament Fighters (NES), Teenage Mutant Ninja Turtles IV: Turtles in Time (Super Nintendo), Teenage Mutant Ninja Turtles: Tournament Fighters (Super Nintendo), Teenage Mutant Ninja Turtles: The Hyperstone Heist (Sega Genesis), Teenage Mutant Ninja Turtles: Tournament Fighters (Sega Genesis), Teenage Mutant Ninja Turtles: Fall of The Foot Clan (Game Boy), Teenage Mutant Ninja Turtles II: Back From The Sewers (Game Boy), and Teenage Mutant Ninja Turtles III: Radical Rescue (Game Boy).Much like fate, man has always longed for the ability to manipulate time. Join Donatello, Leonardo, Michelangelo, and Raphael in Teenage Mutant Ninja Turtles: The Cowabunga Collection. 6 time magic: Meteor, Reraise, and Graviga.Īll enemies and allies gain 1 BP at the end of each turn. 5 time magic: Quaga, Stop, and Quick.Īll enemies and allies lose 1 BP every 2 turns.Įnables the use of lv.
4 time magic: Comet, Veilga, and Hastega.Įnables the use of lv.
3 time magic: Gravity, Veil, and Slowga.Įnables the use of lv.
When a battle is lost, time turns back to the start of battle.Įnables the use of lv. Has a 50% chance to apply slow to your attack when taking a single-target physical attackĮnables the use of lv. Job Commands and Abilities - Time Magic NameĮnables the use of lv.